Another World - 20th
Another World - 20th
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Classic game, fiddly controls.

If you were a PC-gaming dork in the 90s, you remember this game and probably adore it. Its already seen one cleaned-up/higher-res release on proper computers, and now here it is with touch controls... still pretty, still atmospheric as all get out, and still maddeningly frustrating in places. The muddy speech is a bit jarring on the few occasions that anyone says anything, but the worst surprise is just how mushy the touch controls are; platform/jumping games really do require split-second responses at times, and its all but impossible to pull them off when youre tapping and swiping at your iPad. Maybe it becomes more natural with practice, but Ive just spent twenty minutes repeatedly falling on spikes and having my legs and/or head bitten off, and that gets old after about five; I can just imagine how much Ill want to put my fist through the screen once I reach the crazy back-and-forth gunfights. Some things just work better with physical keyboards, you know?

Nosnibor Petrochemical about Another World - 20th, v1.1

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